The in-depth guide 📕 to fight stats, rules, fight score, raffle tickets, and more.

📘 Table of Contents


🥇 Foreword

“Supreme excellence consists of breaking the enemy's resistance without fighting.”

― Sun Tzu, The Art of War

Tip: If you play a lot of RPGs 🕹️, this should be easy for you. You will find tips scattered throughout this article. These tips help you understand the game better.


✏️ Fight Stats

Heroes, items, and bosses have fight stats. These stats determine the outcome of the boss fights. Heroes and items with higher stats are more likely to defeat bosses with lower stats. See the legend below on what the stats mean.

Abbreviation Description Explanation
HP Health Points Health points of hero, item or boss for receiving damage
ATK Physical Damage Physical damage points that will deduct from the hero, item, or boss’s health
ATK RES Physical Resistance Receive only 0.5x damage to health if opponent has no physical penetration
ATK PEN Physical Penetration Neutralise any physical resistance from opponent
MGK Magical Damage Magical damage points that will deduct from the hero, item, or boss’s health
MGK RES Magical Resistance Receive only 0.5x damage to health if opponent has no magical penetration
MGK PEN Magical Penetration Neutralise any magical resistance from opponent

Knowledge: To learn more about the game mechanics, go to the Rules section.


📘 Rules

The rules for the boss fights can be divided into three sections, winning criteria, fight mechanics and qualifications.

Winning Criteria

To win a boss fight, the player needs to defeat the boss and stay alive. In mathematical terms, the two conditions that must be met to win a boss fight are:

$$ Boss Health ≤ 0 $$

$$ Player Health > 0 $$

Where Player Health = Hero HP + Item(s) HP